- What are nested classes in C++?
- What is the use of virtual private functions?
- What guidelines one should follow while designing something?
- What is memory layout of a process?
- Difference between Association and Aggregation.
- In multithreading, which memory areas are shared and which are not.
- How would you handle fatal error in constructor?
- How would you handle fatal error in destructor?
- What is object slicing?
- What do you understand by upcasting and downcasting?
- Explain dynamic_cast, static_cast etc.
- STL: difference between vector and list.
- Define polymorphism.
- How would you detect memory leak w/o any tools?
- Explain factory pattern and its usage.
- Difference between seamaphore and mutex.
- why multi-threading is advantageous?
- how to achieve polymorphism in C?
- What is deep copy, shollow copy?
- how will you ensure deep copy?
- What minimum methods you will implement if you are to design a string class?
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